Talk:Re: Chapter 58/@comment-91.5.211.122-20151219213227/@comment-25047329-20151219232407

The thing is, these terms are meant to be broad "skeletons" that function as a base for a writer to build off of. The best way I can put it is that archetypes are like genres for characters. They're only basic ideas to give a general concept. Its like how TG is categorized as "horror" and "action", but the horror is very different from Uzamaki and the action is very different from Dragon Ball Z. They're just not really meant to have this rigidness to them.