Talk:Kagune/@comment-25928769-20150701122926/@comment-213.66.199.45-20150701124110

Yeah?

But that would split the total amount of rc-cells in the ghoul by more than eight to make them euqally strong...

example...

If standard value is a 1000

2 tentacles: 500 rc in each.

3 tentacles: 333 rc in each

4 tentacles: 250 rc in each

5 tentacles: 200 rc in each

6 tentacles: 166 rc in each

7 tentacles: 142 rc in each

8 tentacles: 125 rc in each.

9 tentacles: 111 rc in each

10 tentacles: 100 rc in each

11 tentacles: 90 rc in each

12 tentacles: 83 rc in each...

and so on until it hits the bottom at 100 where the rc in each tentacle is 10.

Seriously, having two-three tentacles is the best option or just one, for the average ghoul...

but with a higher rc-count on the other hand...

take Jason... his stats was 5000-rc.

He just used two tentacles.

which means that each one had a rc-stat of 2500 each.

More wasn´t needed.

(i´m just going by common sense here when pulling these values as there´s just that much rc in a ghoul to provide them with power.)

So the more tentacles you got, the more brittle and lackbuster they get.

My advice... stick to four at most, unless you got a beast stat of rc then go for more...

Conservation of power and energy is important for ghouls...