Talk:Tokyo Ghoul: Jail/@comment-213.66.199.45-20151005043017

Can anyone tell me how the fighting system works?

Is it a "rock-paper-scissors" thing where one negates the moves the opponent makes by pulling the appropiate kagune symbol up and one dish out damage with the final fourth one?

For example: "Opponent Ukaku = Counter: Koukaku" = "Damage negated"

"Opponent Rinkaku= Counter Koukaku"= Damage taken.

"Opponent Ukaku= Counter Bikaku" = Damage inflicted on opponent.

And the timer just get shorter and shorter depending on the difficulty of the opponent and the game?

Or...

Is it more of a "Ukaku= Quick attack", "Koukaku= Defensive move", "Rinkaku= Strong Attack" and "Bikaku= Average attack" akin to most rpg´s going on?

If anyone can tell me if I´m on the right track or not then that would be grateful... as I´m so sad that I can´t play this game in english myself...